I started my professional career as a software developer around 2019. In 2021, I graduated and joined the devops industry gaining exposure to the full development lifecycle.


Software Engineer - Bishop Fox (Platform)

San Francisco, CA (Remote) (Mar 2023 - Present)

  1. Responsible for the design and deployments of platforms and services, ensuring operators within the company could efficiently conduct daily tasks without compromising production continuity.
  2. Pioneered the development of an automation runner service, to streamline the management of large-scale, single-target scans, thereby reducing the workload on customer endpoints. Coded in Golang. Deployed via GitHub Actions and Argo Workflows.
  3. Diligently addressed and resolved customer support tickets by enhancing internal APIs/Databases and refining Argo Workflows.

Software Engineer II - Reddit (Compute/DevOps)

San Francisco, CA (Remote) (Jun 2022 - Feb 2023)

  1. Distributed and designed a MetaScaler across all of Reddit’s clusters to allow teams to correctly scale their HPAs and KEDA scaled objects. This allowed services at Reddit to become more scalable, reliable, and cut production costs with an average of $5000 monthly. Coded and tested using Golang. Deployed via Flux and Kustomize. Monitored via LogDNA, Grafana, and Prometheus.
  2. Developed custom CRDs and controllers to automate managing K8S, Terraform, and AWS/GCP resources for developers within their deployment processes. Allowing developers to spend less time managing infrastructure components and automating the process for them instead. Coded in Golang. Tested via e2e and unit testing. Implemented with K8S Cluster API & Crossplane API.
  3. Performed daily tasks such as site operations, systems engineering, performance/scaling, configuration management, deployment management, monitoring, and basic on call tasks.

Software Engineer I - Reddit (Compute/DevOps)

San Francisco, CA (Remote) (Jan 2022 - May 2022)

  1. Designed architecture and opinionated K8S APIs to enable other product teams to build robust applications without deep domain expertise in the underlying systems. Systems included event based autoscaling via KEDA and vertical autoscaling via VPAs. Coded in Golang. Tested using unit tests.
  2. Released and developed a proof of concept of Argo Rollouts to allow deployments to improve overall reliability within Reddit. Allowed visualizations via Argo Rollout’s Dashboard for developers to view their deployment processes.
  3. Managed daily tasks including cluster upgrades, inbound infrastructure tickets, and deployment management.

Software Engineer Intern - Reddit (Compute/DevOps)

San Francisco, CA (Remote) (Jun 2021 - Aug 2021)

  1. Deployed and tested functionality to an internal AWS auto scaling group rotator to asynchronously force rotate Kubernetes pods that are unable to be evicted after a set deadline in Python.
  2. Released and designed a working proof of concept within Infrastructure to re-route tracing data in a scalable and reliable way to Grafana Tempo using Kubernetes Helm Charts.
  3. Developed an internal address for Grafana's UI using Kubernetes Ingress to allow teams to visualize their tracing data from their software applications.

Software Engineer Intern - JP Morgan Chase & Co. (Backend Engineering)

Plano, TX (Remote) (Jul 2020 - Aug 2020)

  1. Developed Backend software tools for a non-profit organization in Python using Flask REST API and ReactJS integration in an agile environment.
  2. RelImplemented OAuth authentication measures and stored/retrieved expected data desired from non-profit in MongoDB.
  3. Designed Backend solutions to different Consumer and Community Banking problems in Java and Python such as Real-Time Alerting and Transactional Data Representation.

Software Engineer Intern - Macy's R&D (Backend Engineering)

Moonachie, NJ (Jun 2019 - Aug 2019)

  1. Created automation tools to decrease production time using the ObjectARX API in C++.
  2. Designed custom data architecture within AutoCAD allowing data modeling in form of .csv files.
  3. Developed Oculus Quest mobile applications in C++ using Unreal Engine to demonstrate to clients a virtual experience of their desired product.